Discount Gambling

WPT3X All-In Collusion (3 Players)

Posted in collusion, wpt3x by stephenhow on July 27, 2011

I’m headed out to Vegas next week with two friends, so I re-worked a 3-player collusion strategy for WPT-3X All-In. They probably won’t want to play the game, because one friend loves fast-paced, hi-limit blackjack, and the other friend doesn’t like gambling. Well, I like working out these collusion strategies, whether I use them or not. So, the following 3-player collusion strategy reduces the basic strategy house edge from 0.74% to a mere 0.05% (effectively zero). Of course, you usually raise 3x in this game, so the variance is high relative to the Ante. But, with the casinos increasing the minimum bets, and if you play for hours on end, a zero edge game is much cheaper over the course of a weekend.

In fine-tuning the strategy, I found that the low straight cards are important for weak hands like 5-2, and 3-2. For example, if you have 3-2, and are not copied, it’s also necessary that your friends don’t hold any 4,5, or 6′s. I’ve included this requirement in the strategy table, where the asterisks indicate the maximum straight cards seen.

Below is the 3-way collusion strategy table for WPT-3X All-In poker. The first table is for offsuit cards, and the second table is for suited cards. You should use the suited table ONLY IF your friends hold at most one of your suits. Otherwise, use the offsuit table. The yellow squares indicate basic strategy folding hands. The numbers in the boxes indicate the maximum number of copies allowed in order to raise the hand. The asterisks indicate the maximum number of straight cards seen, in combination with the max copies. One asterisk allows at most 1 straight card when max copied. Two asterisks requires no straight cards seen when max copied.

3 Player Collusion Strategy for WPT-3X All-In.

Examples

You have 32o. The chart says 0**. Your two friends don’t have any deuces or treys. You should 3x raise if none of your straight cards are seen (4, 5, 6). Otherwise fold.

You have 72o. The chart says 0*. You should raise if your friends don’t copy your hand, AND there’s at most one (3, 4, 5, or 6). Otherwise fold.

You have 52s. The chart says 1**. You should raise if your friends don’t copy your hand, regardless of straight cards. However, if you’re copied once, you should raise only if your friends hold no straight cards (3, 4, 6).

You have 54s. The chart says 2**. You should raise if your friends hold 0 or 1 copies of your card. If you’re copied twice, then you should only 3x raise if your friends hold no straight cards (2, 3, 6, 7).

You have T5o. The chart says you should raise if you’re copied up to two times. Otherwise, fold if you’re copied 3 or 4 times.

You have A2o. You should raise even if you’re copied 4 times (i.e., both your friends also hold A2, or they hold 22 and AA).

2 Responses

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  1. Ted said, on July 28, 2011 at 9:33 am

    Hi Stephen–

    I have been playing this game at Casinos in AZ. I use your collusion strategy. Playing $10 antes, I am down $2700 over about 50 hours. So the variance is quite high. I have seen some brutal losing streaks.

    • stephenhow said, on July 28, 2011 at 9:51 am

      Yeah, variance sucks. As my friend just asked me (regarding our upcoming trip), “How many thousands is this going to cost us?”

      I’ll update the 4-way collusion strategy to incorporate the straight card info. It’s always nice having a reason to not 3x raise 25o.


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