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	<title>Comments on: Card Craps (+EV)</title>
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	<link>http://discountgambling.net</link>
	<description>Gambles too much, for too little.</description>
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		<title>By: stephenhow</title>
		<link>http://discountgambling.net/playcraps/#comment-2139</link>
		<dc:creator><![CDATA[stephenhow]]></dc:creator>
		<pubDate>Thu, 24 Feb 2011 14:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://discountgambling.net/?page_id=282#comment-2139</guid>
		<description><![CDATA[I haven&#039;t looked at the game with two independent CSMs.  I&#039;d guess there&#039;d still be some effect of a count, but it might be less than with a single CSM.  I&#039;ll put it on the To-Do list.]]></description>
		<content:encoded><![CDATA[<p>I haven&#8217;t looked at the game with two independent CSMs.  I&#8217;d guess there&#8217;d still be some effect of a count, but it might be less than with a single CSM.  I&#8217;ll put it on the To-Do list.</p>
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		<title>By: John</title>
		<link>http://discountgambling.net/playcraps/#comment-2134</link>
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Thu, 24 Feb 2011 05:44:05 +0000</pubDate>
		<guid isPermaLink="false">http://discountgambling.net/?page_id=282#comment-2134</guid>
		<description><![CDATA[Very informative site - stumbled upon it after a weekend at the Morongo casino where I started wondering about whether their craps game was beatable.  My wife and I went on one hell of a run playing pass (turned $200 into $1900 at a $10 table, 3-4-5 odds) - I knew we were lucky, but I didn&#039;t really appreciate how lucky until I came here.

It looks like your model assumes there is only one shuffler - is this correct?  At Morongo there are two independent shufflers - I&#039;ll play around with the spreadsheet for a bit and see how that affects things.]]></description>
		<content:encoded><![CDATA[<p>Very informative site &#8211; stumbled upon it after a weekend at the Morongo casino where I started wondering about whether their craps game was beatable.  My wife and I went on one hell of a run playing pass (turned $200 into $1900 at a $10 table, 3-4-5 odds) &#8211; I knew we were lucky, but I didn&#8217;t really appreciate how lucky until I came here.</p>
<p>It looks like your model assumes there is only one shuffler &#8211; is this correct?  At Morongo there are two independent shufflers &#8211; I&#8217;ll play around with the spreadsheet for a bit and see how that affects things.</p>
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		<title>By: stephenhow</title>
		<link>http://discountgambling.net/playcraps/#comment-2030</link>
		<dc:creator><![CDATA[stephenhow]]></dc:creator>
		<pubDate>Thu, 17 Feb 2011 03:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://discountgambling.net/?page_id=282#comment-2030</guid>
		<description><![CDATA[Yeah, it&#039;s kind of weird playing the Don&#039;ts, even when there&#039;s a good reason to do it.  I think that&#039;s the way all casinos handle don&#039;t odds, but I haven&#039;t checked it out personally.

The PlayCraps format is kind of weird, and I&#039;m one of the few people who like it.  On the plus side, you get to sit down, count cards, and play very quickly.  On the minus side, the game kills the players taking odds on the pass line.  As the analysis shows, the pass odds are often at a 2-3% disadvantage, when they should have 0% house edge.  I&#039;m pretty sure that people can &quot;feel&quot; this drag on their action.

The house likes the game because the hold is huge.  There&#039;s more prop bet action than normal in this game, because its featured prominently in the layout.  Some people only play the Field and the Horn at Viejas.  Also, it only takes one dealer to man the table (up to 4 or 5 players), which is significantly cheaper than paying for a whole crew on a craps tub (stickman, boxman, etc.).

I&#039;m working on a Flash-based game that will show the count, the cards, the layout, and will be much more fun to play.  It&#039;s my first time doing all this visual effects stuff, so it&#039;ll take a few days, but it&#039;ll be worth the wait.]]></description>
		<content:encoded><![CDATA[<p>Yeah, it&#8217;s kind of weird playing the Don&#8217;ts, even when there&#8217;s a good reason to do it.  I think that&#8217;s the way all casinos handle don&#8217;t odds, but I haven&#8217;t checked it out personally.</p>
<p>The PlayCraps format is kind of weird, and I&#8217;m one of the few people who like it.  On the plus side, you get to sit down, count cards, and play very quickly.  On the minus side, the game kills the players taking odds on the pass line.  As the analysis shows, the pass odds are often at a 2-3% disadvantage, when they should have 0% house edge.  I&#8217;m pretty sure that people can &#8220;feel&#8221; this drag on their action.</p>
<p>The house likes the game because the hold is huge.  There&#8217;s more prop bet action than normal in this game, because its featured prominently in the layout.  Some people only play the Field and the Horn at Viejas.  Also, it only takes one dealer to man the table (up to 4 or 5 players), which is significantly cheaper than paying for a whole crew on a craps tub (stickman, boxman, etc.).</p>
<p>I&#8217;m working on a Flash-based game that will show the count, the cards, the layout, and will be much more fun to play.  It&#8217;s my first time doing all this visual effects stuff, so it&#8217;ll take a few days, but it&#8217;ll be worth the wait.</p>
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		<title>By: mc</title>
		<link>http://discountgambling.net/playcraps/#comment-2022</link>
		<dc:creator><![CDATA[mc]]></dc:creator>
		<pubDate>Wed, 16 Feb 2011 18:33:13 +0000</pubDate>
		<guid isPermaLink="false">http://discountgambling.net/?page_id=282#comment-2022</guid>
		<description><![CDATA[That&#039;s interesting.  I rarely play the don&#039;ts.  Is that how all casinos handle the wrong-way odds?

I met the guy who invented PlayCraps at an event in CT about four or five years back.  He ran a casino event for my former employer and we had a long discussion about his brainchild.  I remember thinking that card-craps would never catch on because the allure of craps is the illusion of control the shooter has.  Without that, craps would blend in with every other table-game.  I&#039;ve since moved to California where dice are essentially illegal, so I suppose it makes sense here.]]></description>
		<content:encoded><![CDATA[<p>That&#8217;s interesting.  I rarely play the don&#8217;ts.  Is that how all casinos handle the wrong-way odds?</p>
<p>I met the guy who invented PlayCraps at an event in CT about four or five years back.  He ran a casino event for my former employer and we had a long discussion about his brainchild.  I remember thinking that card-craps would never catch on because the allure of craps is the illusion of control the shooter has.  Without that, craps would blend in with every other table-game.  I&#8217;ve since moved to California where dice are essentially illegal, so I suppose it makes sense here.</p>
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		<title>By: stephenhow</title>
		<link>http://discountgambling.net/playcraps/#comment-2011</link>
		<dc:creator><![CDATA[stephenhow]]></dc:creator>
		<pubDate>Tue, 15 Feb 2011 19:03:19 +0000</pubDate>
		<guid isPermaLink="false">http://discountgambling.net/?page_id=282#comment-2011</guid>
		<description><![CDATA[mc,

At Viejas, &quot;10x odds&quot; means they let the player lay enough to *win* 10x the flat bet.  That means against the 5/9 points, you can lay (15)(flat bet) to win 10x on your odds.  So you&#039;re risking 16 (1 DP @ even money + 15 odds @ nominal 3:2) to win 11 (1+10).

On the 4/10 points, you&#039;re risking 21 (1 DP @ even money + 20 odds @ nominal 2:1) to win 11 (1+10).

On the 6/8 points, you&#039;re risking 13 (1 DP @ even money + 12 odds @ nominal 6:5) to win 11 (1+10).

The beauty of the game is that for a $5 DP bet, you can lay $100 on the 4/10 points when the count is good.  Often, you&#039;ll have a 2-3% &quot;advantage&quot; on this odds bet.  Of course, the problem is that it probably won&#039;t resolve on the next roll, and the count may get worse, and you may have to take down your odds bet.  Usually though, the 4/10 points have good counts.  The 5/9 count tends to bounce around a lot, and it&#039;s hard to track.  So you&#039;re often laying $75 to win $50, but you&#039;re also often picking up the odds until the count gets good again.  The 6/8 points are easy to count, and are often good.  You can lay $60 to win $50 on a $5 DP bet on the 6/8 point.

Steve]]></description>
		<content:encoded><![CDATA[<p>mc,</p>
<p>At Viejas, &#8220;10x odds&#8221; means they let the player lay enough to *win* 10x the flat bet.  That means against the 5/9 points, you can lay (15)(flat bet) to win 10x on your odds.  So you&#8217;re risking 16 (1 DP @ even money + 15 odds @ nominal 3:2) to win 11 (1+10).</p>
<p>On the 4/10 points, you&#8217;re risking 21 (1 DP @ even money + 20 odds @ nominal 2:1) to win 11 (1+10).</p>
<p>On the 6/8 points, you&#8217;re risking 13 (1 DP @ even money + 12 odds @ nominal 6:5) to win 11 (1+10).</p>
<p>The beauty of the game is that for a $5 DP bet, you can lay $100 on the 4/10 points when the count is good.  Often, you&#8217;ll have a 2-3% &#8220;advantage&#8221; on this odds bet.  Of course, the problem is that it probably won&#8217;t resolve on the next roll, and the count may get worse, and you may have to take down your odds bet.  Usually though, the 4/10 points have good counts.  The 5/9 count tends to bounce around a lot, and it&#8217;s hard to track.  So you&#8217;re often laying $75 to win $50, but you&#8217;re also often picking up the odds until the count gets good again.  The 6/8 points are easy to count, and are often good.  You can lay $60 to win $50 on a $5 DP bet on the 6/8 point.</p>
<p>Steve</p>
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		<title>By: mc</title>
		<link>http://discountgambling.net/playcraps/#comment-2008</link>
		<dc:creator><![CDATA[mc]]></dc:creator>
		<pubDate>Tue, 15 Feb 2011 18:12:55 +0000</pubDate>
		<guid isPermaLink="false">http://discountgambling.net/?page_id=282#comment-2008</guid>
		<description><![CDATA[Your software is interesting (and useful) for seeing how the count changes, but there is a fatal flaw that makes it very misleading to those not paying attention.

When you lay 10x odds on a 5 (for example) and win it tells you that you&#039;ve netted 11 units.  (Presumably 1 unit for the don&#039;t pass win and 10 units for the odds.)

Isn&#039;t it true that you would only net 9 units?  You would win even money for the don&#039;t pass line bet, and then your (true) odds pay out at 5 to 6.  

If you win betting against a 4 laying 10x odds you would only net 5 units should you win.]]></description>
		<content:encoded><![CDATA[<p>Your software is interesting (and useful) for seeing how the count changes, but there is a fatal flaw that makes it very misleading to those not paying attention.</p>
<p>When you lay 10x odds on a 5 (for example) and win it tells you that you&#8217;ve netted 11 units.  (Presumably 1 unit for the don&#8217;t pass win and 10 units for the odds.)</p>
<p>Isn&#8217;t it true that you would only net 9 units?  You would win even money for the don&#8217;t pass line bet, and then your (true) odds pay out at 5 to 6.  </p>
<p>If you win betting against a 4 laying 10x odds you would only net 5 units should you win.</p>
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		<title>By: YahooWizard</title>
		<link>http://discountgambling.net/playcraps/#comment-1566</link>
		<dc:creator><![CDATA[YahooWizard]]></dc:creator>
		<pubDate>Fri, 07 Jan 2011 00:42:45 +0000</pubDate>
		<guid isPermaLink="false">http://discountgambling.net/?page_id=282#comment-1566</guid>
		<description><![CDATA[Alright, thanks a lot. I mean, there&#039;s the Don&#039;t Pass and Lay that you can have fun with, but I&#039;m still not entirely sure how the &quot;Predict-A-Roll&quot; thing works. I tried to see which parts of the board it applied to (in terms of betting the field with a series of lower numbers in a row or trying hard 4 during the same situation), but yeah, I would like more explanation on roll prediction. Just seems fun to do it on the side, but I&#039;m not entirely sure on how the count corresponds to picking the future rolls.]]></description>
		<content:encoded><![CDATA[<p>Alright, thanks a lot. I mean, there&#8217;s the Don&#8217;t Pass and Lay that you can have fun with, but I&#8217;m still not entirely sure how the &#8220;Predict-A-Roll&#8221; thing works. I tried to see which parts of the board it applied to (in terms of betting the field with a series of lower numbers in a row or trying hard 4 during the same situation), but yeah, I would like more explanation on roll prediction. Just seems fun to do it on the side, but I&#8217;m not entirely sure on how the count corresponds to picking the future rolls.</p>
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		<title>By: stephenhow</title>
		<link>http://discountgambling.net/playcraps/#comment-1547</link>
		<dc:creator><![CDATA[stephenhow]]></dc:creator>
		<pubDate>Thu, 06 Jan 2011 02:20:52 +0000</pubDate>
		<guid isPermaLink="false">http://discountgambling.net/?page_id=282#comment-1547</guid>
		<description><![CDATA[I looked into the hardway bets, and they start to get close to break-even if you haven&#039;t seen one of the cards in a long, long time.  But overall, it&#039;s really hard to overcome that kind of house edge.

If you&#039;re not counting, it&#039;s fine to lay 10x odds on your DP bet.  But, it&#039;s so easy to count, that I wouldn&#039;t recommend betting blind like that.  When the count is bad against the lay, you really should pick up the odds.  (Imagine you&#039;re on the 5 point.  Then it rolls Yo, Yo, Boxcars.  That&#039;s a -12 count on your lay.  The 5 and 9 are fair to begin with, so you&#039;re really at a disadvantage on your odds bet at this point.)]]></description>
		<content:encoded><![CDATA[<p>I looked into the hardway bets, and they start to get close to break-even if you haven&#8217;t seen one of the cards in a long, long time.  But overall, it&#8217;s really hard to overcome that kind of house edge.</p>
<p>If you&#8217;re not counting, it&#8217;s fine to lay 10x odds on your DP bet.  But, it&#8217;s so easy to count, that I wouldn&#8217;t recommend betting blind like that.  When the count is bad against the lay, you really should pick up the odds.  (Imagine you&#8217;re on the 5 point.  Then it rolls Yo, Yo, Boxcars.  That&#8217;s a -12 count on your lay.  The 5 and 9 are fair to begin with, so you&#8217;re really at a disadvantage on your odds bet at this point.)</p>
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		<title>By: YahooWizard</title>
		<link>http://discountgambling.net/playcraps/#comment-1525</link>
		<dc:creator><![CDATA[YahooWizard]]></dc:creator>
		<pubDate>Tue, 04 Jan 2011 06:57:59 +0000</pubDate>
		<guid isPermaLink="false">http://discountgambling.net/?page_id=282#comment-1525</guid>
		<description><![CDATA[If you had a series of high rolls, would there be advantage betting on the hard 4, or if you like, found that there were a lot of rolls that didn&#039;t have a 4, allowing you to bet on hard 8. We tried it out a bit and it did generate some profit, but it might be more due to luck than some type of advantage. 

Also, for the don&#039;t pass, does it make sense to back it up all the way no matter what the point is, if you&#039;re not counting, as you always have an advantage with the 7 showing up most probably?]]></description>
		<content:encoded><![CDATA[<p>If you had a series of high rolls, would there be advantage betting on the hard 4, or if you like, found that there were a lot of rolls that didn&#8217;t have a 4, allowing you to bet on hard 8. We tried it out a bit and it did generate some profit, but it might be more due to luck than some type of advantage. </p>
<p>Also, for the don&#8217;t pass, does it make sense to back it up all the way no matter what the point is, if you&#8217;re not counting, as you always have an advantage with the 7 showing up most probably?</p>
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		<title>By: Hello</title>
		<link>http://discountgambling.net/playcraps/#comment-1519</link>
		<dc:creator><![CDATA[Hello]]></dc:creator>
		<pubDate>Mon, 03 Jan 2011 03:58:04 +0000</pubDate>
		<guid isPermaLink="false">http://discountgambling.net/?page_id=282#comment-1519</guid>
		<description><![CDATA[I see. Thank you once again.]]></description>
		<content:encoded><![CDATA[<p>I see. Thank you once again.</p>
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